Note that the Hantu will increase in speed if the fuse box is left off as the temperature in the map decreases, but it does not speed up through line-of-sight keep the fuse box turned on to avoid misidentification. Remember to take into account line-of-sight acceleration, if applicable. Listen for the ghost's speed both over multiple hunts and during a given hunt, as average sanity lowers a ghost that speeds up over the course of multiple hunts as average sanity lowers, or gradually speeds up during wandering when all players are hiding, could be a Moroi.If you decide not to use the spirit box, pay attention to the ghost's speed instead: If your sanity has drained much more than normal, then it is likely a Moroi. Take into account sanity drain from ghost events, if any. Enter the investigation area again and continue any activity for about a minute.If your sanity is already very low, consume one or two sanity pills, then repeat. Exit the investigation area and note your sanity.If you can consume a pill, then you were likely cursed and the ghost is likely a Moroi. Exit the investigation area and attempt to consume a sanity pill.Ensure that the ghost does not perform a ghost event on yourself by staying on another floor or far away. Once this is done, stay in the investigation area for at least 30 seconds (or enough to drop your sanity by 5-10% as if you were cursed). Obtain another response through the spirit box or parabolic microphone. Hold a lit candle and enter the investigation area.You must have at least one sanity pill left over. Consume sanity pills until your sanity is as high as possible.Once Spirit Box has been confirmed and the Moroi is a possible option, do the following based on whether the sanity monitor is shattered:.There are two spirit box-based methods to identify a Moroi based on its ability: Where needed, timely intervention in the form of sanity pills can be used to break the curse. If necessary, only the player who previously asked questions should use the spirit box again. Given the Moroi's ability to drain sanity after responding through the spirit box, it is recommended to refrain from utilizing the Spirit Box after obtaining the first response. On limited evidence (1/2 evidence) games, the Moroi will always have Spirit Box as one of its evidence types. Weakness: Moroi suffer from hyperosmia, weakening them for longer periods. Strength: The weaker their victims, the stronger the Moroi becomes. These are the strengths and weaknesses as listed in the journal: When smudged during a hunt, the duration where the Moroi cannot see nor kill players is 12 seconds, twice as long as the usual 6 seconds. Below 5% average sanity, the maximum speed of a Moroi is 3.71 m/s, almost 25% faster than the Revenant's 3 m/s. Unlike most other ghosts with implicit speed bonuses, the Moroi accelerates with continuous line-of-sight of a player. The speed changes during a hunt according to the current average sanity. The list below shows the each possible base speeds for the Moroi: Average sanity % The base speed increases by an average of 0.083 m/s for every 5% average sanity below its average hunt threshold of 50%. The Moroi's speed is dependent on the average sanity at the beginning of the hunt. Multiple players can be cursed at the same time, but curses do not stack on a single player. Players that have been cursed before in the contract can be cursed again. Consuming Sanity Pills removes the curse for that player. Walking outside of the investigation area will still pause sanity drain until they enter again. When a player is cursed, their passive sanity drain is doubled, and being in a lit area (whether it be through room lights or candles) will no longer prevent sanity drain. By hearing whispers through the parabolic microphone.By successfully obtaining a response from the Spirit Box this will curse the person who "caused" the response, either by asking questions or triggering the failsafe.The Moroi has an ability to "curse" a target through the following ways:
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